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OPP-Cypress

Open Pinball Project

The Open Pinball Project (OPP) was started in 2012 as a resource for pinball makers to have an inexpensive, fully open sourced project for controlling custom pinball machines. It is currently on a second generation design and has had a successful Kickstarter run of boards and components currently in the hands of makers all over the world.

In 1Q 2020, it was decided to switch to a new layout, due to the unavailability of processor boards.

This page should be considered as an archive. Please refer now to the dedicated page on OpenPinballProject. More details on this change are available in the MPF Users forum.

Hardware

The OPP hardware is made up of three main components:

  • The Processor board is a Cypress Semiconductor CY8CKIT-049-42XX PSoC prototyping board that can be purchased from Mouser or Digikey.
  • The Interface board allows communications between Processor boards via a custom serial communications protocol.
  • The Wing boards allow the control of solenoids, lamps, LEDs or input from switches.


Additionally, there is a Power Filter Board to allow the use of inexpensive switching power supplies.

The following is an example of some fully assembled and wired OPP Processors with Wing boards.

Fully-assembled-opp.jpg

Processor Boards

The Processor board can have up to four Wing boards controlling solenoids, incandescent lamps, or allowing input for switches. The Wing boards themselves can be combined in any configuration, so a single Processor board can support up to 16 solenoids (with 16 direct switch inputs), 32 switch inputs or 32 lamps. Each Wing board uses eight pins while the Interface board uses four.

All other pins are unused, except on the first board in the chain where the USB plug from the host controller is connected to the Interface board to provide power and serial connections for the other Processors in the chain.

Opp-processor.png

The Processor itself does not run game rules or other game logic - a Controller like Mission Pinball running on a separate PC is still required to handle scoring and other game logic and to fire coils and light lamps as needed. The Processor simply provides the physical connection to playfield devices. (Coils can automatically be fired using the direct switch input for the coil to allow a "white wood" mode that does not require a controller).

Serial Chain

When needing to control more devices or have more switches than a single Processor board can handle, you can chain multiple Processors together via a Serial Chain using a series of 8-pin ribbon cables connected to IN and OUT connectors on the Interface wing.

The ribbon cable serial link between boards works in a similar fashion to a Token Ring network, where each Processor receives messages via the serial line, looks for commands addressed to its ID, removes that command from the message and then passes the remaining message to the next Processor in the chain. The Processor then performs the requested action such as firing a solenoid or turning on a lamp. Switch events are passed back to the primary board and up to the host controller.

The following image gives a visual idea of how messages flow between the Processors:

Token-ring.gif

Like in the above image, each Processor assigns itself an ID on power-up (starting with 0x20 and increasing with each additional Processor) based on its physical position in the serial chain. IDs are not saved between power cycles.

Note that inserting a new card in the middle of a chain will change the ID of every board after it. This will effect any hard-coded ID numbering in controllers like MPF, for example, but should not pose a big problem once the game is complete and no additional boards are added.

Interface Wing

The Interface wing has no transistors or other electronic parts on it other than connectors. Its purpose is to distribute low voltage power (primarily 5V) and serial signals between each Processor board.

Note: The 12V connection is only necessary if using surface mount incandescent wing boards configured as high side switches. Normally the 12V connector can be left unpopulated.

Interface-wing.png

Solenoid Wing

The Solenoid wing uses FQP13N06L MOSFETs to control up to four individual coils via a ground sink method, where the coils themselves are wired to the positive side of the high voltage power supply and the MOSFET provides a ground path when activated, firing the coil.

Standard coil voltages are 24V to 48V and upwards of 10A of current.

Solenoid-wing.png

There are two connectors on the Solenoid wing - the larger 6-pin has four pins for the coil connections and two for ground. The 4-pin connector is for direct control switch inputs to control special solenoids.

Special Solenoids

For devices like flippers, slingshots or pop bumpers that require fast response to switch hits in order to fire coils, the Solenoid wing has four Direct Inputs that are used to directly activate the associated coil without the computer needing to detect a switch closure and send a solenoid activation command. These are known as Autofire coils.

As of this writing, OPP only supports Autofire coils using the direct inputs or switch inputs on the same controller as the solenoid itself. This means you can't have an Autofire switch on another controller.

Another advantage to using the direct switches is that it allows the game to be tested without a host controller, since pop bumpers, slingshots and flippers will work at power-on.

The 4-pin connector for the direct switches can cause some packaging issues with the solenoid connector, so it is recommended to leave it out when building the boards if there is no need for Autofire coils.

Incandescent Wing

The Incandescent wing uses 2N7000 MOSFETs to control up to eight direct wired incandescent lamps via the same ground sink method as the coils.

Lamps require a high current 6.3V power supply as each bulb needs about .25A at full brightness.

Incandescent-wing.png

Direct wired means that each lamp is wired up and controlled individually via the 8-pin connector, rather than in the Matrix style that most commercial pinball machines used until recently.

The other 2-pin connector is for the Ground connection.

Switch Wing

Switches are wired directly to the Processor board via an 8-pin 2.54mm locking header.

Switch-example.jpg

Unlike the Solenoid and Incandescent wings, the Switch wing is set up as High-side, where the switch pins are at 5V and playfield and cabinet switches are tied to Ground, so that when a switch is activated, the pins are grounded and the switch is considered 'closed'. It is set up this way since the Processor pins have a Pull-Up resistor on them that is tied to 5V.

The switches provide a ground path for the normally-high inputs.

Power Filter Board

Power Filter Board

When firing solenoids, there is a large instantaneous draw of current from the power supply. A standard switching power supply may detect this as a short, and turn off. To prevent this from occurring, a large amount of bulk capacitance can be added, so the instantaneous current can be drawn from the bulk capacitors. Also, when initially charging the bulk capacitors, a large amount of current is drawn. A high power negative temperature coefficient (NTC) thermistor is used to reduce the initial current draw to charge the capacitors. This is the basis of the design for the Power Filter Board.

Power-filter-pinout.png

The board contains the following additional features:

  • An LED to indicate when the capacitors are charged
  • Ability to turn on/off the power by grounding a pin
  • Output pin that can be used as an input to a processor for detecting if high voltage is enabled
  • Board can be configured for one or two different high voltages through board population


The power filter board can be configured to provide bulk capacitance for one or two power supplies. If two power supplies are needed, a second P-Channel MOSFET and inrush current limiter must be bought.

If the ability to enable/disable the high power voltage isn't needed, a jumper can be added instead of the P-channel MOSFETs.

Before You Start

Prior to ordering and assembling the OPP boards, a number of tools and materials will need to be on hand, and a number of decisions will be made based on the pinball machine being built

Tools and Materials Required

To build and wire the OPP boards, you will need:

  • Wire: Look on eBay for stranded wire in the 22-24AWG size.
  • Side Cutters
  • Pliers
  • Soldering Iron: The Hakko FX888D is a popular, inexpensive brand. A lower-priced option is this iron from DX.
  • Solder: Kester 44 is an excellent 63/37 solder. DX also has a less expensive option.
  • Crimping Tool: Marco Specialities offers an inexpensive tool. Another option is the SN-28B ratcheting crimp tool - it can be purchased for less than $15 on eBay.
  • Pin Extractor: Digikey has the Molex-branded tool for extracting the Mini-Fit Jr. style of square connectors used on the Solenoid wings.

Determine Board Layout

Prior to purchasing the OPP boards and components, you need to know how many solenoids, lamps and switches you need to support, where to put them, and how they will be mounted.

For example, a custom game might require 31 inputs, 10 solenoids (with 10 direct inputs), and 43 incandescent bulbs. This could be accomplished with four Processor boards and four Interface wings, three Solenoid wings, six Incandescent wings and five Switch wings. Technically this is more boards and wings than are strictly required, as the Processor boards could handle a denser wing configuration, but this layout cuts down on the total wiring required by placing Processors close to the devices they are controlling, saving significant time and materials.

Alternatively, consider a Williams Jokerz machine. It has 19 solenoids (including direct inputs), 39 switches and 63 incandescent bulbs (which includes 9 flashers). A possible layout for that is five Processor boards with five Interface wings, four Solenoid wings, eight Incandescent wings and five Switch wings.

You can place Processors near what is being controlled, or put them all together in the head of the machine like a traditional commercial pinball - it is entirely up to the maker as to where to place Processors, but placement will determine the final number of Processors and wings required.

Once the total number of Processor and Wing boards has been determined, and their approximate location in the final machine, parts can be ordered.

Power Supply Needs

When running solenoids and lamps, you'll need three voltages: 5V 3A for logic, 6.3V 10A for lamps and 24V to 48V 10A for solenoids (depending on what coils you use). See the Power Supply section for details of what is available.

An inexpensive option is to use a PC power supply, which provides high current 5V for logic and 12V for lamps. A high power DC-DC step down Buck Converter can be used to convert 12V to 6.3V for incandescents.

You can use a separate 24V to 48V 10A switcher for solenoids if you also use the Power Filter Board.

Getting Blank Boards

The OPP site itself does not sell blank boards and there currently is no one selling fully populated and tested boards. However, given the open source nature of the project, there are multiple ways to get the blanks.

The easiest is to order boards from MezelMods as they offer blanks for a very reasonable $1US per board.

The next option is to create Gerber files from the KiCad files located in the OPP SVN repository. For this you'll need to download KiCad, which is a printed circuit board design tool that was used to create the OPP boards. Once you have the Gerber files, they can be uploaded to a number of low-cost PCB manufacturers such as:


Each PCB maker has plusses and minuses that are too involved to go into in this wiki, but SeeedStudio has good prices and fast shipping.

Getting PCBs made can be a fairly advanced process, so it is recommended to simply purchase the already-made boards via MezelMods. They also offer additional parts that are less expensive than purchasing through Digikey or Mouser such as the FC-8P connectors and the 1x40 2.54 mm headers.

Getting Components

Once you have the bare boards, they will need to be fully populated with components, which are not included - they will need to be sourced separately. The following is a Bill of Materials (BoM) for each Processor and Wing board.

Processor Board

Quantity Mouser Part # Description Price Est. Mezel Price
1 727-CY8CKIT-049-42XX Cypress Semiconductor PSoC 4200 Prototyping Kit $3.98/ea N/A
1 649-68602-108HLF 2 x 4 position 2.54 mm Header $0.45/ea $0.20/ea
2 571-9-146278-0 40-pin 2.54 mm Header $2.51/ea $0.50/ea
2 SX1100-B 2.54 mm Jumper $0.10/ea N/A

Note: The 40-pin header is available much cheaper in larger quantities from eBay - search for "1x40 2.54mm header". These parts are also available through Mezel Mods.

Solenoid Wing

Quantity Mouser Part # Description Price Est.
4 512-FQP13N06L FQP13N06L MOSFET $0.67/ea
4 603-CFR-12JR-5210K 10K Ohm Resistor (1/6W 5%) $0.02/ea
1 538-35317-0620 Molex 6-pin 4.2 mm Mini-Fit Header $0.28/ea
6 538-39-00-0039 Molex Crimp-Style 4.2 mm 24-18AWG Female Pins $0.19/ea
1 538-39-01-2065 Molex 6-pin 4.2 mm Mini-Fit Housing $0.52/ea
Parts Needed ONLY If Adding Direct Switches
1 640454-4 4-pin Polarized 2.54 mm Header $0.12/ea
6 538-08-50-0136 Molex Crimp-Style 2.54 mm KK Pins $0.13/ea
1 538-22-01-2047 Molex 4-Pin 2.54 mm Housing $0.17/ea
Pin-Compatible Higher Current MOSFET (Flippers, etc.)
4 942-IRL540NPBF N-Channel MOSFET 100V 36A $1.55/ea

Note: The total number of crimp-style pins included in the BoM is higher than actually needed to account for re-crimping.

Incandescent Wing

Quantity Mouser Part # Description Price Est.
8 512-2N7000TA MOSFET 60V N-Channel $0.33/ea
1 538-35317-0220 Molex 2-pin 4.2 mm Header $0.12/ea
1 538-39-01-2025 Molex 2-pin 4.2 mm Housing $0.33/ea
3 538-39-00-0039 Molex Crimp-Style 4.2 mm 24-18AWG Female Pins $0.19/ea
1 571-6404548 8-pin 2.54 mm Polarized Header $0.45/ea
1 538-22-01-2087 Molex 8-pin 2.54 mm Housing $0.32/ea
10 538-08-50-0136 Molex Crimp-Style 2.54 mm KK Pins $0.13/ea
Higher Current alternative MOSFET
8 512-BS170 N-Channel MOSFET 60V 500mA $0.39/ea

Switch Wing

Quantity Mouser Part # Description Price Est.
1 571-6404548 8-pin 2.54 mm Polarized Header $0.45/ea
1 538-22-01-2087 Molex 8-pin 2.54 mm Housing $0.32/ea
10 538-08-50-0136 Molex Crimp-Style 2.54 mm KK Pins $0.13/ea

Note: The Switch wing is just the 8-pin headers soldered directly to the Processor board with the upright lock facing out from the board.

Interface Wing

Quantity Mouser Part # Description Price Est. Mezel Price
2 649-68602-108HLF 2 x 4 position 2.54 mm Header $0.45/ea $0.20/ea
1 640454-4 Molex 4-Pin 2.54 mm Polarized Header $0.12/ea N/A
2 538-22-01-2047 Molex 4-Pin 2.54 mm Housing $0.17/ea N/A
10 538-08-50-0136 Molex Crimp-Style 2.54 mm KK Pins $0.13/ea N/A
2 eBay (search "FC-8P") FC-8P IDC Socket 2.54 mm ~ $0.10/ea $0.20/ea
~10ft eBay (search "8 pin IDC cable") 8-pin IDC Flat cable ~$1/ft N/A

Note: Neither Mouser nor Digikey have FC-8P connectors or flat cable in stock, so eBay is the best source for these parts. Mezel Mods sells FC-8P connectors and 2x4 Pin headers for a lower price.

Power Filter Board

Qty / 1 Switcher Qty / 2 Switcher Mouser Part # Description Price Est.
1 1 PCB PCB from Mezel Mods $5.00/ea
3 3 598-SLPX822M063H5P3 Bulk Capacitor, 8.2mF, 63V $4.28/ea
1 2 995-SG26 Inrush current limiter (NTC Thermistor) $2.28/ea
2 3 538-35317-0620 Molex 6-pin 4.2 mm Mini-Fit Header $0.28/ea
1 2 511-STF10P6F6 P - Channel MOSFET $0.85/ea
3 6 588-OK1045E-R52 100K Ohm Resistor $0.02/ea
1 2 696-SLX-LX5093ID High voltage 5mm (T-1 3/4) indicator LED $0.06/ea
12 18 538-39-00-0039 Molex Crimp-Style 4.2 mm 24-18AWG Female Pins $0.19/ea
2 3 538-39-01-2065 Molex 6-pin 4.2 mm Mini-Fit Housing $0.52/ea
1 1 571-6404566 FRICTION LCK 6P Header $0.38/ea

The power filter board can be configured to provide bulk capacitance for one or two power supplies. If two power supplies are needed, a second P-Channel MOSFET and inrush current limiter must be bought.

If the ability to enable/disable the high power voltage isn't needed, a jumper can be added instead of the P-channel MOSFETs.

Note: Another through-hole resistor is needed if planning to allow a processor to read if the voltage is enabled or not. A simple voltage divider is used to convert the high voltage to the processor input voltage. The value of that resistor is different depending on the input voltage from your power supply and the input voltage of the processor. The table lists the 1% and 5% standard value resistor. (Choose the cheapest):

Input Voltage Processor Voltage Resistor Ohm 1% Resistor 5% Resistor
24V 5V 380K 383K 390K
48V 5V 860K 866K 910K
70V 5V 1.3M 1.3M 1.3M
24V 3.3V 628K 634K 680K
48V 3.3V 1.35M 1.37M 1.5M
70V 3.3V 2.02M 2.05M 2.2M

The equation to calculate the resistor value is:

(Power Supply Voltage * 100K) / Processor Voltage - 100K = Resistor

Solenoid Plank

Quantity Mouser Part # Description Price Est.
8 512-FQP13N06L FQP13N06L MOSFET $0.67/ea
8 603-CFR-12JR-5210K 10K Ohm Resistor (1/6W 5%) $0.02/ea
1 538-35317-1220 Molex 12-pin 4.2 mm Mini-Fit Header $0.66/ea
12 538-39-00-0039 Molex Crimp-Style 4.2 mm 24-18AWG Female Pins $0.19/ea
1 538-39-01-2125 Molex 12-pin 4.2 mm Mini-Fit Housing $0.74/ea
Parts Needed ONLY If Adding Direct Switches
1 571-6404548 8-pin 2.54 mm Polarized Header $0.45/ea
12 538-08-50-0136 Molex Crimp-Style 2.54 mm KK Pins $0.13/ea
1 538-22-01-2087 Molex 8-pin 2.54 mm Housing $0.32/ea
Parts Needed ONLY If Populating Interface Section
2 649-68602-108HLF 2 x 4 position 2.54 mm Header $0.20/ea
1 640454-4 Molex 4-Pin 2.54 mm Polarized Header $0.12/ea
2 538-22-01-2047 Molex 4-Pin 2.54 mm Housing $0.17/ea
10 538-08-50-0136 Molex Crimp-Style 2.54 mm KK Pins $0.13/ea
2 eBay (search "FC-8P") FC-8P IDC Socket 2.54 mm $0.20/ea
~10ft eBay (search "8 pin IDC cable") 8-pin IDC Flat cable ~$1/ft
Pin-Compatible Higher Current MOSFET (Flippers, etc.)
8 942-IRL540NPBF N-Channel MOSFET 100V 36A $1.55/ea

Note: The total number of crimp-style pins included in the BoM is higher than actually needed to account for re-crimping. The interface section can only be populated if the plank board is installed as wing 0, wing 1 and interface board.

Assembly

Once all the boards and the components are available, you can begin assembly.

Processor Board Assembly

As delivered, the Cypress PSoC 4200 board needs to have two traces on the USB to Serial portion of the board cut - the TX and RX lines. Use an X-Acto knife to cut the thin traces on both sides of the board and use a Multimeter to test between the two through holes to confirm there is no connectivity. This is important to prevent crosstalk on the serial lines.

After the lines are cut, the headers (or lock connectors if being used for switches) can be soldered in, along with the 2x4 header between the USB-to-Serial interface and the main board.

Processor-assembly.png

Interface Wing Assembly

The main parts of the Interface wing are the two 2x4 headers for the serial connection and the 4-pin locking header that is used on the first Processor board to bring the Serial output from the USB-to-Serial card into the Interface wing. The 4-pin header is only required for the first Processor board in the chain, and can be left out when building the wing for subsequent boards.

Interface-assembly.png

It is best to start with the smallest components and work up - solder the two termination jumpers (marked as R2 and R3) and the serial connector enable jumper as depicted in the diagram, then the 2x4 headers, and finally the 4-pin header if needed.

Once assembled, the Interface board can be soldered to the Processor board on the last four pins marked 4.0 through 4.3 as per the diagram.

The final step is to connect VDD and GND to the Interface wing by soldering wire from the Processor board to the Interface wing as per the diagram - GND to Pin 1 and 5V to Pin 2. This is required to power all the downstream Processor boards as none of them will be plugged into the USB connector which normally provides power. The 8-pin ribbon cable used for serial communications also provides 5V and ground connections.

Solenoid Wing Assembly

The parts for the Solenoid wing are the four MOSFETs, four 10K Resistors, a 2x3 header and a 4-pin locking header. If you are not using the direct switch capabilities of the Solenoid wing, it is recommended to leave the 4-pin out of the build as it causes some packaging issues when placing wings next to each other, as the 2x3 header sticks off the end of the board slightly and makes contact with the 4-pin header on the adjacent wing.

Solenoid-assembly.png

As with the Interface wing, start with the smallest components and work upwards - resistors, MOSFETs then headers. The 2x3 header should be installed with the locking tab facing "up" as in the above diagram.

After assembly, it can be soldered in the appropriate spot on the Processor board. It is recommended to place Solenoid boards in the Wing 0 and Wing 1 positions as this allows a short jumper to connect the logic (5V) ground wiring for the pulldown, as well as slightly better fitment due to the chip packaging on the Processor boards. However, it is not a requirement - Solenoid wings can be placed in any position, as long as the pulldown ground is properly wired.

After soldering the Solenoid wing to the Processor board, use a solid wire jumper to tie it and the Interface board together on the very end through holes. This is a purely physical connection that helps add stability to the board - there is no electrical connection on those holes. A good source for a jumper wire are the leftover legs from the resistors after they've been soldered in and cut to length.

Incandescent Wing Assembly

The through-hole Incandescent wing parts are eight 2N7000 MOSFETs, an 1x8 locking header for lamp connections and a 2-pin header for the 12V ground connection. No resistors are required, so all resistor spots are left empty.

Incandescent-assembly.png

NOTE: As the board was originally designed for BS170s, the screened artwork reflects the pinout for that part, but the pinout is reversed for the 2N7000, so it is critically important to install the MOSFETs in the REVERSED orientation from the artwork.

The tab for the 2-pin header should face inwards towards the center of the board.

Once assembly is complete and the wing is installed on the Processor, a solid wire jumper should be installed on the end holes to provide stability. As with all wing boards other than the Interface board, the Incandescent wing can be installed in any of the four positions.

Switch Wing Assembly

There is no physical wing board required for the Switch wing - it consists entirely of a single 8-pin 2.54mm locking header connected directly to the Processor board.

Switch-assembly.png

Power Filter Board

Install jumpers, resistors, LEDs, MOSFETs and connectors first, then thermistors and finally the three capacitors with the negative leg facing towards the bottom of the board. LEDs are installed with the flat part facing down.

If not using the power control capability of the board, the MOSFETs and their associated resistors are not needed.

Power-filter-assembly.png

Power Filter Board, One Voltage Supply, No Controls

The power filter board tries to be all things to all people. As such, it can be confusing to know how to populate the board. This section describes how to populate a power filter board for a single power supply, no processor control or feedback to detect if power supply is on, and no safety LED for indicating capacitors are charged.

Purchase the first four items (first column quantities) from this table Filter Board Parts. Install the three bulk capacitors, one NTC thermistor (install in left position), and two 6-pin Molex connectors (install in top and left positions). Using the clipped off leads from the NTC thermistor, add the red and blue jumpers as seen in the image above. Lastly, add the two light green jumpers that are marked by Q1 and Q2 on the silkscreen. (Only one is shown in the above image, while the second is shown as a MOSFET. In both positions, the jumper needs to go between the middle and right holes as shown in the image)

Solenoid Plank Assembly

The parts for the Solenoid plank are the eight MOSFETs, eight 10K Resistors, a 2x6 header and a 8-pin locking header.

Solenoid-assembly.jpg

When assembling, start with the shortest components and work towards tallest - resistors and jumpers, headers, and lastly, MOSFETs. The 2x6 header should be installed with the locking tab facing "down" as in the silkscreen.

After assembly, it can be soldered in the appropriate spot on the Processor board. Be careful to line up the pins. If soldering as Interface , Wing 0 and Wing 1 positions, the bottom pin of the plank lines up with pin4.0 on the processor, and the top pin of the plank lines up with pin4.VDD. If soldering as Wing 2 and Wing 3 positions, the third pin from the bottom lines up with GND on the processor, and the top pin of the plank lines up with pin3.3SWDCLK. The bottom pin on the plank in this position should not be attached to VDD on USB to serial interface portion of the processor card. Make sure to add the extra jumper to attach the logic ground to the pulldown resistors when in Wing 2 and Wing 3 positions.

Firmware

The OPP boards aren't just about the physical hardware, there's also an operating system - to handle the serial communication with the host, moving messages along the serial chain, activating coils and lamp, and maintaining state for all the above. This software is known as Firmware and it runs on each Processor board. This is what talks to the host computer over USB.

The firmware is available for download via the OPP SVN repo. It must be copied to each Processor individually in order for them to work - it cannot be done while the Processors are connected via the Serial Chain, unless you're performing an upgrade of existing Processors.

RX/TX Jumpers

As part of the initial board setup, the RX/TX traces were cut on the Processor board. In order to copy the firmware to the board, jumpers will need to be put in place to connect the two serial pins on the USB-to-Serial interface to the board itself.

Usb-jumpers.png

Determine your USB Device

In order to talk to the Processor via the host computer's USB port, a device driver will likely need to be installed. Cypress offers device drivers for Windows, Linux and Mac.

Install the appropriate driver for your host computer following the instructions from the Cypress site.

Once installed, plugging the Processor into a USB port on the host computer should result in a device being mounted on your system, with an associated serial device - a COM port on Windows or a tty or cu file in the /dev directory for Linux and Mac.

Some typical Serial devices are listed below. Please note that this is not a definitive list as the operating systems will assign Serial ports dynamically, so for example on Windows it might be COM8 or COM10, or on OSX it might be /dev/cu.usbmodem1421, and so on.

OS Device
Windows COM9
Linux /dev/ttys1
OSX /dev/cu.usbmodem1411
Raspbian (Raspberry Pi Linux) /dev/ttyACM0

To determine the port, check the syslog on Mac/Linux or the System Console on WIndows.

Whatever the device name is, write it down as it will be needed for copying the firmware and all future communication with the Processor boards.

Raspberry Pi Serial

Specific to the Raspberry Pi setup, the default driver for the Cypress controller in the OS sees it as a thermometer, so the driver needs to be disabled. This is done by editing the /etc/modprobe.d/raspi-blacklist.conf file and inserting the following:

blacklist cytherm

If the file doesn't exist, create it.

After saving the file and exiting, do chmod 600 /etc/modprobe.d/raspi-blacklist.conf and then reboot the RPi. The processor should then appear as a USB device using the default serial driver.

cyflash

cyflash is a Python utility provided by Cypress to copy firmware to the board. It is included as part of the OPP SVN repo under the Python/cyflash directory.

The instructions for downloading the SVN repo are detailed on the main SVN page. Once downloaded to the local filesystem into a directory called opp, do a directory listing to confirm the cyflash files are in place.

Cyflash-directory.png

How the firmware is uploaded depends on which OS you use - Windows, Linux or Mac. Linux and Mac are a bit simpler as they already have the correct version of Python installed by default.

For Windows, download the Latest Version of Python 2.7 and follow the install instructions as listed. It should be in the C:\Python27 directory (the default).

From the command line, change into the opp/Python/cyflash/ directory. The cyflash utility can be envoked with the following parameters:

Linux/Mac python -m cyflash.__main__ --serial /dev/[serial-device] --serial_baudrate 115200 ../../Creator/Gen2Images/Gen2.rev0.2.0.0.cyacd

Windows c:\Python27\Python.exe -m cyflash.__main__ --serial COM[serial-device] --serial_baudrate 115200 ..\..\Creator\Gen2Images\Gen2.rev0.2.0.0.cyacd

Before running the command, you must put the Processor into bootloader mode. Plug the board in while holding down the small button at the end of the board, which will cause the blue LED to flash rapidly.

Running cyflash should begin to upload the firmware to the board.

% python -m cyflash.__main__ --serial /dev/cu.usbmodem1411 --serial_baudrate 115200 ../../Creator/Gen2Images/Gen2.rev0.2.0.0.cyacd
CyFlash version: 1.07
Initialising bootloader.
Silicon ID 0x04c81193, revision 17.
Bootloader version: 1.20
Array 0: first row 32, last row 255.
Uploading data (128/128)
Device checksum verifies OK.
Rebooting device.

When it is complete, the board should reboot and the LED stop flashing. The board is now ready for configuring the Wing layout.

For versions of firmware greater than 0.2.0.1 it is possible to upgrade without having to disconnect each processor board and program separately. This is covered in the next section.

Gen2Test

Gen2Test is the OPP utility used to check Processor status, as well as erase, load and save the Wing configuration prior to using it with the host controller. It uses an additional Python script as a config file that you define. Even if you use a framework like MPF that automatically sets up the Processor configs for you on startup, it is a good idea to configure each board and save the configs separately to prevent coil or lamp lock-on due to a wing being defined as a switch or other issues.

Example Configuration Files

Here are some examples of wing config files. They are not included in the SVN repo, but can be copied and used for configuring boards if saved with a .py extension.

2sol2switch.py: This config sets Wing 0-1 to Solenoid wings, and Wing 2-3 to Switch wings.

testVers = '00.00.01'

import rs232Intf

# Config inputs as all state inputs
wingCfg = [ [ rs232Intf.WING_SOL, rs232Intf.WING_SOL, rs232Intf.WING_INP, rs232Intf.WING_INP ] ]

# Config inputs as all state inputs
inpCfg = [ [ rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE ] ]

# solenoid config
solCfg  = [ [   rs232Intf.CFG_SOL_USE_SWITCH, '\x20', '\x00', rs232Intf.CFG_SOL_USE_SWITCH, '\x20', '\x00', \
                rs232Intf.CFG_SOL_USE_SWITCH, '\x20', '\x00', rs232Intf.CFG_SOL_USE_SWITCH, '\x20', '\x00', \
                rs232Intf.CFG_SOL_USE_SWITCH, '\x20', '\x00', rs232Intf.CFG_SOL_USE_SWITCH, '\x20', '\x00', \
                rs232Intf.CFG_SOL_USE_SWITCH, '\x20', '\x00', rs232Intf.CFG_SOL_USE_SWITCH, '\x20', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00' ] ]

4incand.py: This config sets all four wings to Incandescent.

testVers = '00.00.01'

import rs232Intf

# Config inputs as all state inputs
wingCfg = [ [ rs232Intf.WING_INCAND, rs232Intf.WING_INCAND, rs232Intf.WING_INCAND, rs232Intf.WING_INCAND ] ]

# Config inputs as all state inputs
inpCfg = [ [ rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE ] ]

# solenoid config
solCfg  = [ [   '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00' ] ]

2incand2switch.py: This config sets Wing 0-1 as Incandescent and Wing 2-3 as Switch.

testVers = '00.00.01'

import rs232Intf

# Config inputs as all state inputs
wingCfg = [ [ rs232Intf.WING_INCAND, rs232Intf.WING_INCAND, rs232Intf.WING_INP, rs232Intf.WING_INP ] ]

# Config inputs as all state inputs
inpCfg = [ [ rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, \
             rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE, rs232Intf.CFG_INP_STATE ] ]

# solenoid config
solCfg  = [ [   '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00', \
                '\x00', '\x00', '\x00', '\x00', '\x00', '\x00' ] ]

The key lines in each file are wingCfg, which defines the layout, and solCfg, which sets the default values for each solenoid if a Solenoid wing is used on the Processor. InpCfg and the rest of the file are the same for each config.

wingCfg lists each wing type in order of wing position from 0 to 3. solCfg has three parameters per coil - the type of solenoid (USE_SWITCH, AUTO_CLR, ON_OFF_SOL, or DLY_KICK_SOL), initial kick time in milliseconds ("\x20" equals 32ms), and the last is the PWM duty cycle. "\x00" disables PWM. All values are in hexadecimal notation.

For a detailed explanation of what each value means, you can reference the documentation for the serial protocol (opp/Docs/brdIntf.pdf) in the SVN repo, as well as see the definitions for each value in the opp/Python/Gen2Test/rs232Intf.py script.

However, any of the above examples, or the included mdCfg file, will work as-is without needing a deep understanding of the firmware internals.

Check Processor Configurations

From the command line, change into the opp/Python/Gen2Test directory.

Plug in the Processor with the USB jumpers installed and run the command (with either C:\Python27\Python.exe or just python depending on your system):

Gen2Test.py -port=[serial-device]

Where the serial-device is the appropriate serial port on the host computer saved from earlier. The command should provide an inventory of the Wings as set by the firmware when it was uploaded. The default is all wings set to Switch.

% python Gen2Test.py -port=/dev/cu.usbmodem1411
Sending inventory cmd
Found 1 Gen2 brds.
Addr = ['0x20']
0x20 WingCfg = 0x02020202
0x20 INP_WING  INP_WING  INP_WING  INP_WING

If there are additional processors in the chain, it will display the configuration for all attached processors.

Erase Wing Configuration

To erase the existing config, run the command with the eraseCfg option:

% python Gen2Test.py -port=/dev/cu.usbmodem1411 -eraseCfg
Sending inventory cmd
Found 1 Gen2 brds.
Addr = ['0x20']
0x20 WingCfg = 0x02020202
0x20 INP_WING  INP_WING  INP_WING  INP_WING
Sent erase cfg command.

Save Wing Configuration

To save a new config, run the command with the saveCfg option and specify the config file with the loadCfg command.

% python Gen2Test.py -port=/dev/cu.usbmodem1411 -saveCfg -loadCfg=2sol2switch.py
Sending inventory cmd
Found 1 Gen2 brds.
Addr = ['0x20']
0x20 WingCfg = 0x02020202
0x20 INP_WING  INP_WING  INP_WING  INP_WING
loadFileName = 2sol2switch
Sending wing cfg.
Sending input cfg.
Sending solenoid cfg.
Skipping sending color table.
Sending save cfg command.
Done save cfg command.

Run Gen2Test again with just the port parameter to check the new configuration.

% python Gen2Test.py -port=/dev/cu.usbmodem1411
Sending inventory cmd
Found 1 Gen2 brds.
Addr = ['0x20']
0x20 WingCfg = 0x01010202
0x20 SOL_WING  SOL_WING  INP_WING  INP_WING

This configuration will persist between power cycles, so once this step is complete, Gen2Test will not be needed again except to test the connection between the host computer and the OPP boards. To perform that test, unplug and plug-in the Processor and run Gen2Test again to confirm the configuration is saved as above.

Upgrade Firmware

If you are at firmware revision 0.2.0.1 or higher, the following command should work to upgrade a whole chain of processors:

python Gen2Test.py -port=/dev/cu.usbmodem1411 -upgrade

It checks to see if all the cards have firmware version 0.2.0.1 or higher. At that point, it goes to the OPP/Creator/Gen2Images folder and looks for the newest version in that directory. Note that the files must end with the .cvacd extension.

It then upgrades each of the cards in turn, starting with the first card, ending with the last card in the chain. This process replaces the cumbersome single processor method for lower firmware revisions.

Display Switch Inputs

To debug switch inputs, you can run Gen2Test with the following command:

python Gen2Test.py -port=/dev/cu.usbmodem1411 -test=1 -card=0

The test=1 command reads the inputs from the card, and displays them on the screen as a single continuously updated line.

card=0 tells the test to display the inputs for the first card in the chain. This even works with switch matrices, so it gives you the direct inputs and the 64 switch matrix inputs. It can only do a single card at a time because it continuously overwrites the line.

Connecting Multiple Boards

Once each individual board is configured, the next step is to create the serial connection between boards by chaining them together via multiple 8-wire ribbon cables.

Serial Cables

The serial cables consist of standard 8-wire ribbon cable - usually a light grey or sometimes in rainbow colors - with FC-8P connectors on each end. These are IDC connectors, which is an acronym for Insulation Displacement Contact. IDC connectors displace the insulation on a wire to make a connection.

Fc-8p.jpg

You place the wire flat inside the connector and compress the cover (using pliers or similar) to cut into the insulation and connect the wires. The cover locks and all 8 pins should now be connected. The ends can be trimmed with a side cutter or X-Acto knife. The connector should include a cap, used for extra support for the cable, under which the wire is bent prior to crimping.

Each FC-8P connector will have a positioning tab on the housing, and it is recommended to have the tab facing down towards the cable on one end and facing out on the other, so the tab is the same direction at the top and bottom. It isn't critical but it makes it easier to install cables knowing the tab always faces the same direction.

The finished cable should look similar to this example.

Ribbon-cable.png

First Processor

The first board in the chain connects to the host controller via USB, and uses the integrated USB-to-Serial interface to connect to the Interface board via a 4-wire cable that must be constructed. This cable consists of two Molex 2.54mm housings and pins, which are part of the BoM for the Interface wing.

It connects 5V and Ground to power the other boards in the chain, as well as the TX and RX serial lines used for communicating between Processors.

If you are not familiar with crimping Molex connectors, you can read a detailed tutorial on the PinRepair site that covers proper connection crimping prior to constructing the cable.

Once both the 4-wire and ribbon cables are done, they can be connected to the Processor per the following diagram:

First-processor.png

The Interface wing has two 2 x 4 2.54mm connectors labelled IN and OUT. The ribbon cable is connected to the OUT with the ribbon running down from the wing.

Middle Processor

The ribbon cable from the first board connects to the IN connector on the Interface wing of the middle Processor with the ribbon facing up, and another ribbon cable is connected to the OUT connector to lead to the next Processor. This is repeated for each additional Processor in the chain until the last one, so you will need multiple ribbon cables.

Middle-processor.png

Last Processor

On the last Processor in the Serial Chain, the ribbon cable from the previous Processor is attached to the IN connector and a Jumper is placed between Pins 3-4 on the OUT connector, or the top right two pins, to terminate the chain by looping the serial connection together.

Without the jumper, the serial connection chain will not work and any commands will fail.

Last-processor.png

Testing the Chain

With the first Processor plugged into USB, all Processors should light up if wired correctly. If not, check the ribbon cables for correct orientation. Plugging them in backwards will not damage the boards but it will prevent them from getting power.

Note on this example of a two board chain, the yellow LEDs are lit on both boards, indicating a successful connection:

Chained-processors.jpg

Running Gen2Test with only the port parameter should generate an inventory of all cards:

% python Gen2Test.py -port=/dev/cu.usbmodem1411
Sending inventory cmd
Found 2 Gen2 brds.
Addr = ['0x20', '0x21']
0x20 WingCfg = 0x01010202
0x20 SOL_WING  SOL_WING  INP_WING  INP_WING
0x21 WingCfg = 0x02020202
0x21 INP_WING  INP_WING  INP_WING  INP_WING

Wiring Examples

At this point the controller boards are ready to be installed in the game and wired up to all solenoids, lamps and switches.

Important Note: When wiring up multiple power supplies for logic, coils and lamps/LEDs, it is critical to connect all grounds together at the power supplies to avoid a potential floating ground issue that can easily destroy your OPP boards.

Connected-boards.jpg

Solenoids

Solenoids are wired with positive voltage from the high voltage power supply (24V to 70V depending on your game) and the other lug to the Solenoid wing via the 2x6 Molex connector. When the MOSFET is triggered, it connects ground for that solenoid and it activates.

NOTE: a 4004 or similar diode must be placed across the positive and ground connections with the band towards the positive wire. This allows for the flyback voltage that is generated when a coil's magnetic field collapses. Without it, that voltage travels back to the Solenoid wing and will likely destroy the MOSFETs, so it is critical that the diode be in place.

Direct switches are connected via the 1x4 Molex connector and wired to the Logic (5V) ground.

Solenoid-wiring.png

Incandescent Lamps

Lamps are wired with positive voltage from the 6.3V power supply and connected to an Incandescent wing via the 1x8 Molex connector. The ground for the lamps is provided by the 1x2 Molex connector, which should be connected to the 6.3V power supply ground.

Lamp-wiring.png

Switches

Switches are wired with ground from the logic (5V) power supply and connected to the Switch wing (directly to the Processor) via the 1x8 Molex connector. Power is provided via the Interface card from the USB connection.

Switch-wiring.png

Arduino and OPP

Although designed specifically to be used with the Cyruss processors boards, the wings can be driven by alternative microcontrollers, such as Arduino and others.

Connecting a Coil Wing to an Arduino

The +5V and +12V pins near R4 are unused for the basic operation of the MOSFETs. Only the ground pin near R4 is required. This should be connected to the ground coming from the +5V logic power source. It would also work to connect this directly to a ground pin on the Arduino. If this pin is not grounded correctly or has an intermittent connection, you will see random MOSFET firing.

Connect pins 4 - 7 to an Arduino pin configured for output and drive them high (+5V with the standard MOSFETs) to activate a solenoid.

The Auto Fire pin header is not used directly by the boards. It is simply a pass thru to pins 0 - 3. You can leave the 4 pin header off for most purposes. One possible use is to flip the header around and use it to make a more secure connection to the ground pin mentioned previously.

Driving Coils from the Arduino Software

The Arduino digitalWrite command is quite slow, due to some error checking that is done in the background. This may introduce lag into the solenoid firing. A discussion of the problem, and how it can be remedied, can be found here.

Connecting a Coil Wing to MPF

See the MPF Documentation about OPP for details.

Troubleshooting

If after assembling the boards and testing the connections they do not work, see below for some suggestions on next steps.

Python Errors

IndexError: string index out of range

This error means that the serial communication failed and no results were returned.

  • Has the firmware been installed?
  • Has the Processor been correctly configured for the wings that are installed?
  • Is the yellow power LED on when plugged into USB?
  • Are you using the correct serial port? Note that on Raspberry Pi PCs that the default driver for the Cypress processors needs to be disabled in /etc/modprobe.d. See the Firmware section for details.


If the answers to the above questions are Yes, then the issue may be hardware related.

ImportError: No module named serial

This error is generated when you do not have the pyserial module installed on your host PC. It can be installed via pip install pyserial.

Download page for pyserial for Windows and other OSes: https://pypi.python.org/pypi/pyserial

Hardware Checklist

More often than not, due to having to self-assemble the boards, assembly errors can cause issues. Here is a checklist of possible reasons why a Processor may not respond to commands.

  • Check 5V at multiple points: Interface wing, USB-to-Serial interface, bottom of Cypress board
  • Check ground connections are correct and solid with no breaks in the solder
  • Use a multimeter to confirm RX/TX lines are cut
  • When testing a single board, confirm both RX and TX lines are correctly jumpered on USB-to-Serial interface
  • When testing multiple boards, confirm all cables are correctly oriented
  • When testing multiple boards, confirm last board is correctly terminated with a jumper on pins 3-4 of OUT connector

Contact OPP Support

If a reason for the failure cannot be found, the maintainer of the Open Pinball Project offers support via email at:

Opp email.png

The maintainer is extremely responsive to questions and can often help find the issue with your setup. However, remember that OPP is run by volunteers, so they may not respond immediately to requests for help.